Hello, and welcome to my Pelkern Comics newsletter! If you are new here, I create fantasy comics about adventures in a subterranean planet called Pelkern. I send these newsletters—which cover my creative process and comic updates—every other month.
My fantasy world, Pelkern, began with an idea I started kicking around in 2008. I found a diagram of the planets from our solar system, and I saw that Jupiter’s innermost core was somewhat similar in size to Earth. “What if,” I thought, “an alien world was inside a planet, instead of on the outside?” The idea that a planet with a barren surface could hide an abundance of life within it made my imagination churn with story possibilities. Underground seas, forests winding through caverns, twilight corridors blinking with a starfield of fireflies, and dark passages where the light cannot reach. And so, Pelkern was born.
Pelkern has grown and changed quite a bit over the intervening 17 years. However, one idea that has stayed since the beginning—with a slowly evolving design—is Pelkern’s winged steeds. These ride-able mammals are fast runners and excellent climbers. They can also fly for a decent stretch if they leap from a height—a useful skill in a world honeycombed with vast cavern systems.
I thought it would be interesting to track their design progression (and my style progression) over time:
My earliest sketch, November 2008 (still in high school):

August 2009:

July 2012 (I was in art school):
January 2015 (graduated from art school):

August 2024 (I had two and a half completed comics at this point):

April 2025 (my most recent glider art):

I am fond of these gliders as characters, and I enjoy drawing them. I’m pleased pink that there will be two in the next Pelkern comic!
What are some ideas or themes that have carried through from the beginning in any of your long term projects? How much have they evolved since the start?
Thank you for reading. See you in August!
–Bethany Sanders
This was so interesting Bethany. I was showing it to my son who sketches comics and creates characters... some of which evolve over time. It was a great example for him.
The evolving names - myrlaex, welkin, glider - remind me of Tolkien's multiple names (hobbit, holbytla, halfling). Perhaps you were settling into the culture from which you wanted to tell this story, and those early names were other cultures' names, strange to us because we do not know the language?